machinimama

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Jumped into machinima big time yesterday, not only overcoming my fear of working in three dimensions, but throwing time, space and sound into the mix. Since we’ve been recording our first original tune in real life this week, Botgirl and I have also begun discussing the music video we’ll be using to introduce it to the world. SinceĀ  my digital paintings were to be incorporated in some way, I finally realized I’d have to go in there myself and experiment with the medium hands on, in order to get the full sense of how it should look and feel.

I decided, at least for the sake of experimentation, that I’d put together one of my art cubes using my most recent paintings, and set up a brief shoot with Camille on guitar and myself on drums. Then I downloaded several machinima (screen capture) software programs and began to try them out, one by one. The programs were Camtasia, fraps, and jing… in each case, the free – and, I should also add, limited – versions.

Though I wasn’t able to do some of the more important things, like pan, zoom, select and frame – nor did I get around to editing; this is raw footage – I concentrated mainly on the look and feel of the scene, using lighting and atmosphere, much as I would in my paintings; then I shot the film in HD. I also had to settle for streaming audio on my sim since my software skills are limited in this medium, and I didn’t have any editing software (I’m sure you veteran machinamators out there are chuckling at this). One of the clips, if you care to check it out, can be seen on vimeo. Fyi, this particular clip was shot in fraps.

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