it’s a plug’n’play world

As Camille mentioned in the previous post, I’ve been higher than a kite (around 3000m), working on some new paintings for an upcoming show. Now, the very fact that I’m working at all is kind of exciting (at least to me:), since I had been suffering from an acute case of creative block-headedness lately. Suddenly all those blocks broke loose and the river began to flow like the headwaters of the Nile. Damn, I love this job.

What emerged after all those months was a kind of hybrid: I began to work on paintings which I called ‘microcomics’, single panel comics (tempted to say haiku here) which combine the elements of painting and comic book style with text, each of which could stand on its own merits as a singular work of art, or when gathered together as a group form a sort of non-linear narrative – scenes from an imagined world with the same cast of characters – plug and play stories for a world with a short attention span.

Then, while working on new ways to present these images, I came upon an interesting discovery…. having made multiple copies to experiment with, all of which were phantoms*, I was stunned to learn that when you pass two copies of the same image through each other, not only is the integrity of the original image retained from certain angles, but when you walk around it you discover entirely new versions, some nearly abstract in their jagged eruptions. It was a virtual 3D comic book/painting/billboard/sculpture, or something like that. Don’t know what it is, but I like it.

Seen in the very top photo (click to enlarge), from left to right: Soul Vamp; Shadowcaster; a tower built from the comic strip Sun Downer; and in the background, Sleeping Beauty and a wall made from a strip called Matinee Idle. The photo above is a night shot taken from another angle.

*Phantom is a setting which can be applied to any object, converting it into a virtual ghost. That is, although it is still visible it has none of the properties of a solid object; you can walk right through it, for instance, and in this case it can pass through other objects.

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2 Responses to it’s a plug’n’play world

  1. Nightflower says:

    I WANT A LM!

    (pretty please)

    :)

  2. Chrome says:

    you got it, Nightflower. :-)

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